Beginner Player’s Handbook

Melestra's core rulebook for new players

 

 

This section of the website is dedicated to the Beginner Player’s Handbook: a detailed book that introduces new players to the game system of Melestra. It provides the beginning player and the novice Dungeon Master with everything needed to learn the fundamentals of the unique game system developed for Melestra, along with all the rules required to play characters from levels 1–5.

Among other things, this book includes detailed rules covering all aspects of character creation, basic equipment, character advancement and empowerment, the fundamentals of combat, magical items, crafting talents, and all the spells and weapon maneuvers available to low-level characters.

 

 

 

For Free Download of the Hebrew Version: click here

 

 

Translated Chapters

 

Introduction

Chapter 1: Creating a Character
Chapter 2: Character Attributes
Chapter 3: Playable Races
Chapter 4: Character Classes
Chapter 5: Talents
Chapter 6: Social Background and Starting Wealth
Chapter 7: The Character Sheet
Chapter 8: Money, Expenses, and Prices
Chapter 9: Equipment
Chapter 10: Talent Checks and Saving Throws
Chapter 11: Advancement and Character Empowerment
Chapter 12: The Fundamentals of Combat
Chapter 13: Magical Items
Chapter 14: Crafting Skills
Chapter 15: Weapon Maneuvers
Chapter 16: Spells

 

 

 

 

Back to the index of the English version | Back to the index of the Beginner Player’s Handbook.

 

Back to the Hebrew version of the website

 


Created and edited by Gideon Orbach (2017) © All rights reserved. Commercial use and/or any profit-making purpose is strictly prohibited without explicit permission from the creator, in writing and in advance. Noncommercial/personal use with no profit aim is allowed (and even recommended!)