Kiern Vale Handbook

 

Chapter 5: The Northern Vale – The Drarun Hills and the “Stone Brothers”

 

Prologue | Landscape and Important Locations| The Hunting Estates| Important Characters

Background of Player Characters

 

 

Possible Backgrounds for Player Characters

Tolvis’ Estate or Eramel’s Estate: The character or their family came to the wild hills years ago from the Granite Courts or one of the other holdings of House Kor-Om’thel.

The character or their family are—or at least once were—in the service of one of the two ill-tempered estate lords, and have witnessed their endless clashes with the locals, whom Tolvis and Eramel regard as filthy and treacherous savages. Whether the character or their kin served as scouts tasked with securing the estates and surveying the surrounding wilderness, as caravan guards, servants, or watchmen, they remain strangers to the wild region of waterfalls and dangerous highlands, and know well that it is best not to forget this. Shadows stir in the dark nights, monsters wander not far away, and the cruel fur-clad locals may be no less

 

Alternatively, the character comes from Orog’s clan, having grown up among broken folk wearing rags, living in leaking and filthy huts around Lord Tolvis’ estate, subjected to mockery and mistreatment by the well-fed and finely dressed retainers of the estate.

Older characters may still remember the days when their people were proud hunters known as the “Hawk-Eye Clan,” as well as the horrors of the war against the Black Bow. Younger characters remember only hardship beside Tolvis’ estate.

Many of the younger folk despise the aging lord and his servants with all their hearts, and some have begun to toy with dangerous ideas—whether the character shares them or not.

 

The Black Bow Clan: The character comes from the wildest, most skilled, and most dangerous clan in the Drarun Hills. Raised high above the waterfalls, in a well-hidden and secluded stronghold, the character grew among people who know the wild highlands like the fingers of their own hands.

The people among whom the character grew possess the fiercest pride in the region. They are raised upon oral traditions of war against monsters and human invaders alike, including the recent clashes with the servants of the new lords. To them, such men are little more than loathsome and foolish intruders—strangers whom the hills will drive out sooner or later, and not gently.

Alongside that pride, however, the clan is steeped in a constant, silent fear. Those raised there learn from an early age that violence is swift and merciless, and also that it is best not to ask forbidden questions or openly challenge the older warriors—least of all the clan’s leader.

Everyone within the clan knows their place, and that if they step beyond it, they will be dealt with sooner or later in such a way that the hills themselves will hear their screams.

 

The Fox Paw Clan: The character grew up in a clan far louder and more boisterous than their hated rivals of the Black Bow Clan, with looser discipline and fighting skills inferior to those of their rivals. On the other hand, the people around the character possess broader knowledge of herbalism, cooking, and—most importantly—trade with the people beyond the hills, even if they are far from naïve regarding the motives and arrogance of the lords and their followers.

Under the current chieftain and her three daughters, the dwellings of the Fox Paw Clan are a far freer place than those of the rival clan, at times resembling a large, noisy, and rather cheerful family. Even so, the character learned from childhood that there are ancient customs that must be respected, and that even this great and boisterous family has shadows of its own buried deep beneath the surface.

Alongside the human members of the clan, there is also a small number of Gurg considered close to the Fox Paw. Most concern themselves with trade and the tending of herbs, coming and going as they please, and at times dwelling for long periods on the outskirts of the humans’ encampment.

 

 

 

 

 

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Created and edited by Gideon Orbach (2017) © All rights reserved. Commercial use and/or any profit-making purpose is strictly prohibited without explicit permission from the creator, in writing and in advance. Noncommercial/personal use with no profit aim is allowed (and even recommended!)