Kiern
Vale Handbook
Chapter
5: The Northern Vale – The Drarun Hills and the “Stone Brothers”
Prologue
| Landscape and Important
Locations| The
Hunting Estates| Important
Characters
Background
of Player Characters
|
Important
Characters Old
Gorzag: The head of a large clan known as the
“Black Bow,” dwelling in a dwelling in a
well-guarded stronghold, parts of it built within caves high
upon one of the ridges. Gorzag, whose grey, wrinkled face resembles the side
of a mountain, has ruled his clan with an iron hand for decades, and no one
knows his true age. He
is known as a ruthless hunter and clan leader who fears nothing. Among other
things, Gorzag survived the attack of a gigantic bear while unarmed; murdered
one of his wives and her children without a trace of mercy, believing them to
be plotting against him with the aid of a rival clan; led a perilous hunt
against a gigantic reptile tainted by dark powers (some claim it was a black
Shagat); and fought Lord Arthirion Kor-Om’thel in single combat before later
negotiating with him over a compromise concerning the lord’s two unruly
brothers and their estates. Despite
his age, Gorzag knows the mountain paths like the back of his hand, and
understands far more than one might expect about affairs beyond the hills.
Rumors persist that he is currently negotiating with some of Lord Anzarion’s
more zealous relatives, who have begun to revere the Old Faith and
contemplate various actions against rival En’mirian nobles—most notably Lord
Avaril and his servants. Other rumors claim that he maintains
dealings with ogres or other beings from the Urgaka marshes to the north. Foran
“Four-Fingers”: A large and loud woman who has led a
clan known as Kaz-Sharen (“Fox Paw”) for the past twenty-nine years, and is
regarded as a bitter and dangerous rival of Old Gorzag and his people. Foran
seized leadership of the clan after killing her own father, who had fallen
under the sway of a sorcerer belonging to a monstrous race of deep-dwelling
fungal creatures. In doing so, she thwarted the creature’s plan to use her
father to poison the clansmen and their water supplies with venomous spores.
Afterwards, Foran succeeded in brewing a remedy that saved most of those who
had already begun to succumb to the sickness. Foran’s
beloved cousin was the very wife of Gorzag who was murdered by him alongside
her children, and Foran has despised Gorzag and his people ever since,
awaiting the proper chance to exact a ruthless revenge. Over
the years, Foran has deepened her knowledge of healing herbs—though some
whisper that she is equally skilled in the making of poisons. She is
considered one of the finest healers and potion-brewers in Kiern Vale,
whenever she chooses to leave her cushions and devote herself seriously to
her work. These days, her three daughters—who
look very much like younger versions of their mother—carry out most of the
household’s work for her, while her cunning son trades on behalf of the
family, spending much of his time among the various camps of the Gurg across
Kiern Vale during his journeys. Orog
the Broken: The leader of a clan dwelling beneath
the waterfalls near Lake Tol’ve, whose people lived by fishing and hunting. A
series of grave mistakes made by Orog and his brother, who ruled the clan
together, led to the clan losing nearly everything it possessed. This came
both because of mounting debts owed to Tolvis and Eramel Kor-Om’thel, to whom
Orog had made promises he could not fulfill, and because of a short war
against Old Gorzag and his people. By
the war’s end, the Black Bow clan had utterly crushed Orog’s people and
driven them from the hunting grounds in the higher reaches of the ridge. Nowadays,
the remnants of Orog’s clan—his brother having been gravely wounded in the
war against the Black Bow, losing the will to live and dying two years
later—have fallen into poverty, crowding into wretched huts in the muddy
lands surrounding Tolvis Kor-Om’thel’s estate. Many
are forced to serve the old and arrogant lord, toiling for the meager pay he
offers them, as well as for the very right to live and fish within what he
calls “his lands.” Orog
himself usually spends entire days sprawled within his large hut by the
lakeshore, suffering from skin afflictions and several other ailments,
occupying himself with a little fishing and a great deal of complaining about
the cruel fate that has befallen him. From time to time, he is summoned
before Tolvis, where he must endure the old lord’s orders and rebukes. Ralen
(“the White Carnation”): Known two decades ago as a local
beauty, Ralen is the daughter of Old Gorzag, born to his unfortunate second
wife, and in fact the only one of her children to survive the brutal murder
carried out by the clan’s chieftain. She survived by feigning death and
rolling herself into the water. Afterwards,
battered and bleeding, she managed to reach the estate of Eramel Kor-Om’thel
and persuade him to take her under his protection—yet another matter that
deepened the tensions between the Kor-Om’thel brothers and the clan of Old
Gorzag.
Nowadays,
Ralen is an imposing woman of magical power, and it is said that these powers
help her preserve a captivating appearance, as though time itself holds
little sway over her. Some claim that she commands ancient magics of the
cliffs and the wind, though she has learned to bend them to her will and
wield them in a more disciplined and less savage manner than the ancient
shamans of the stone. Others
claim that these are simply the spells of a wizard, which Ralen enjoys
presenting in a somewhat theatrical fashion. Ralen
has had time to learn several languages, gather a fair number of interesting
objects and treasures, scheme and maneuver the two aging Kor-Om’thel
brothers—Eramel and Tolvis—into admiring her and quarreling over her favor.
Above all, however, she has never forgotten her murderous father, and awaits
the day when she can repay him in full for what he did to her mother,
brothers, and sisters. It
is said that, just as her father forged ties with zealous young men from the
lands of Anzarion, so too does Ralen maintain cautious connections not only
with the Kor-Om’thel brothers, but also with agents of Lord Avaril—even if,
officially, he refers to her as “a wild girl somewhat cleverer than the
others, who managed to learn a few letters.” Ralen, for her part, trusts the
arrogant En’mirian noble no more than is necessary for the advancement of her
own schemes. Lin’hir
Kor-Galandin: A scion of a minor En’mirian noble
house, regarded as one of the close confidants and trusted agents of Lord
Avaril. Lin’hir is a courteous, cunning, and
calculating man, as well as an obsessive hunter in his spare time. This
passion was one of the reasons Lord Avaril chose to send him as a “goodwill
envoy” to advance various interests with the Kor-Om’thel brothers—and perhaps
also to search for ancient powers and enchanted gemstones hidden beneath the
cliffs and rivers, and report his findings to Lord Avaril. According
to rumor, Lin’hir was also tasked with investigating the legend of Los’tirn’s
griffon—the mount of the last governor of Kiern Vale, which fled into the
heights of the hills forty-five years ago, after failing to protect its
master and his family from the brutal murder that befell them. Lin’hir
sent two hunting expeditions on behalf of Lord Avaril in search of the beast
or its offspring. However, both expeditions failed, and one of them was
caught in a storm in which all its members perished—though some whisper that
Gorzag’s men finished what the storm began. Even
so, Lin’hir has not abandoned the matter, and may yet attempt to send another
expedition—perhaps after managing to persuade Ralen to aid him with her
magic, something she is by no means eager to do. |
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Created and edited by Gideon Orbach (2017) © All rights reserved.
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